Hardware and Networking Books PDF Download
Any kind of computers consists of HARDWARE AND SOFTWARE. Hardware: Computer hardware is the collection of physical elements that constitutes a computer system. Computer hardware refers to the physical parts or components of a computer such as the monitor, mouse, keyboard, computer data storage, hard drive disk (HDD). 1.2 NETWORKS A network is a set of devices (often referred to as nodes) connected by communication links. A node can be a computer, printer, or any other device capable of sending and/or receiving data generated by other nodes on the network. 1.2.1 Distributed Processing.
Table of Content of the PDF
- Introduction
- Layers in a computer
- The network is the computer
- Perspectives
- Perspectives (contd.)
- Connectivity
- Switched networks
- Interconnection devices
- Interconnection devices (contd.)
- Network architecture
- OSI architecture
- TCP/IP layers
- TCP/IP layers (contd.)
- Protocols and Services
- Physical layer –
Media dependent components - Physical layer –
Media independent - Datalink layer functions
- Datalink layer services
- Datalink layer –
Logical link control (LLC) - Datalink layer –
Medium access control (MAC) - Network layer
- Network layer functions
- Addressing
- Routing
- Connection-Oriented service
- Connectionless service
- Circuit switching
- Virtual Circuits
- Packet switching (datagrams)
- Transport layer
- Application requirements
- Bandwidth and Multiplexing
- Bandwidth
- Bandwidth v/s bit width
- Latency (delay)
- Latency
- Delay X Bandwidth product
- Delay X Bandwidth product
- Effective resource sharing
- Common multiplexing strategies
- Statistical multiplexing
- Error detection and correction
- Bit-level error detection/correction
- Parity
- Cyclic Redundancy Check (CRC)
- CRC algorithm
- Frame Check Sequence (FCS)
- Polynomial representation
- Generator polynomials
- Internet checksum
- Frame level error correction
- Stop and Wait for ARQ
- Sliding Window Protocol
- Sliding window sender
- Sliding window receiver
- Sliding window features
- GobackN ARQ
- Selective Repeat ARQ
- Medium Access Control
- Multiple access
This is the index of Hardware and Networking Books PDF
- Control methods
- Performance metrics
- Performance metrics (contd.)
- ALOHA
- Vulnerable window
- Vulnerable window
- Slotted ALOHA
- ALOHA summary
- Carrier Sense Multiple Access (CSMA)
- 1 Persistent CSMA
- P Persistent CSMA
- Choice of p
- NonPersistent CSMA
- Collision detection (CSMA/CD)
- Binary Exponential Backoff
- Example: Ethernet (IEEE 802.3)
- 802.3 frame
- Collision free protocols
- Bridging and Switching
- Bridges
- Bridge functioning
- Spanning tree algorithm
- Spanning tree protocol
- Generic Switch
- Generic Router Architecture
- Blocking in packet switches
- Dealing with blocking
- Input buffering (input queueing)
- Output queued switch
- Scheduling
- Packet scheduling
- Scheduling objectives
- Scheduling disciplines
- Scheduling requirements
- Problems with FIFO queues
- Fairness
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- Max-Min Fairness
- Max-Min Fairness: example
- Fair scheduling goals
- Work conservation
- Round robin scheduling
- Weighted round-robin
- Weighted RR – variable-length packet
- Generalized Processor Sharing (GPS)
- Weighted Fair Queueing (WFQ)
- Guaranteed-service scheduling
- Non-work-conserving scheduling
- Congestion control
- Congestion control strategies
- Early random drop
- Random early detection (RED)
- Drop position
- IP Addressing
- IP addressing
- IPv4 addresses
- Address classes
- IP address notation
- IP address issues
- Subnetting
- Classless Inter-Domain Routing (CIDR)
- CIDR (contd.)
- Address Resolution Protocol (ARP) RFC 1010
- ARP
- RARP and Proxy ARP
- ICMP (Internet Control Message)
- IP header
- IP Routing
- IP forwarding
- Building routing tables
- Routing protocol issues
- Classification of routing protocols
- DV Example: RIP
- DV problem: count to infinity
- Link state routing
- RIP
- OSPF
- Exterior routing protocols
- External and summary records
- Border Gateway Protocol (BGP)
- Functions of BGP
- IP routing mechanism
- Some IP networking tools
- End-to-End Transport
- User Datagram Protocol (UDP)
- UDP header
- Transmission Control Protocol (TCP)
- More TCP features
- Ports, Connections, End-points, Sockets
- Ports and Sockets
- TCP connection and header
- Port numbers
This is the index of Hardware and Networking Books PDF
- The sequence number and window size
- Piggybacking
- Timeouts and retransmission
- RTT estimation
- Exponential averaging filter
- Flow control
- Advertised window
- Silly-Window syndrome
- Data Transfer using TCP
- Interactive Input
- Bulk data
- Additive increase Multiplicative decrease
- Slow start and Congestion avoidance
- Fast retransmit and Fast recovery
- TCP Tahoe
- TCP Reno
- Application Programming
- Application layer
- Client-Server paradigm
- Client-Server actions
- Example: Web access (HTTP)
- Sockets API
- Sockets interface
- Client actions
- Server actions
- Client architecture
- Server architecture
- Remote Procedure Call (RPC)
- RPC: central idea
- RPC functionality
- RPC design
- RPC advantages
- Network Security
- Security requirements
- Security threats and levels
- Firewalls
- Sample filtering rules
- Cryptography
- Techniques
- Some security tools
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